﻿PLAYSOUNDOSX

This sample project will build only on OS X. The project file, PlaySoundOSX.xcode was created using Xcode 1.5.

This project shows how to build a Lasso module in bundle format using Xcode.
It also shows how to call Objective-C/Cocoa classes from within a Lasso tag.

This project will register one tag:

audio_playsound(<path to sound file>) - Plays the specified sound file. Supports AIFF, WAV, and NeXT ".snd" files. Allows 16-bit, mono and stereo, 44.1KHz and 22.05KHz data.

The test file playsound_test.lasso can be used to test the tag. It will play one of the OS X System sounds which are in .aiff format.
